Critical Chance is increased by up to 10 percent. Grants a 35 percent increase to All Damage to enemies within 10m. Reduces Encumbrance by 10 at Level 10 (Reduces by 1 at Level 1). When receiving fatal damage, the Challenger becomes invulnerable for 3s and regenerates 100 percent of Max Health. The Hunter Class is the best option for FPS Veterans (AKA Counter-Strike and Valorant pros), players who love 'sniper'-type Classes, or players who have bad situational awareness (or have friends with bad awareness) due to the Hunter's Mark ability. After 10 levels, players can then switch to a different Primary Archetype and make Hunter their Secondary if they're not fans of the playstyle, but this way they'll get the maximum Ideal Range bonus either way which will make every weapon in the game feel a lot better to use by default. The Ideal Weapon Range increase is a big part of why this Class is a lot more flexible than players might have initially expected and is a great reason to start with this Class. Stacks up to 10 times.Ī high-powered bolt-action Hunting Rifle.Ī long sharp bladed Melee Weapon made from car leaf springs. Weakspot Kills against Marked enemies increase the speed of the next Relic Use within 15s by 5 percent. Effect degrades with each subsequent use. Using a Relic extends the duration of any active Hunter Skill by 10s. Kills due to Weakspot and Critical Hits increase Ammo drops by 50 percent and double the chance of Ammo drops.įirearms gain 15 percent Reload Speed and 15 percent increased Movement Speed after a Kill. Gain 40 percent Ranged Damage, 15 percent Weakspot Damage, and 5 percent Ranged Critical Change. Increases the ideal range of weapons by 6m, with the Weapon Range Bonus being +600 at Level 10 (+60 at Level 1) This can extend Skill timers beyond their initial duration. Overall, the Gunslinger Class is the one players should pick if they're fans of Westerns or Cowboys in general, prefer faster play styles that prioritize high attack speed with lower damage per hit, or players who like the gunplay side of Remnant: From the Ashes more than the Weapon Mods side.ĭealing 55 Base Ranged Weakspot Damage extends the duration of active Hunter Skills by 3.5s. Thankfully, the Ammo Reserves Trait is built to counteract this while the Prime Perk also helps with Ammo Capacity while functioning as a supporting Perk that lets teammates burn through their ammo without much of a care in the world. The Gunslinger is basically a DPS class that tears through Ammo reserves in exchange for that high DPS. Using a Relic reloads equipped Firearm and increases Ranged Damage by 15 percent for 10 seconds. The bonus is doubled if the magazine is empty. Damage increases with Gunslinger level.Īmmo Pickups award 30 percent additional ammo per player with the bonus split equally among teammates, also causes Ammo Box to drop additional ammo on the ground.įirearms gain 10 percent Reload Speed. Gain 15 percent Fire Rate, 25 percent Ranged Damage, and 5 percent Crit Chance for all Fire Arms. Increases Ammo Reserves by 50 Percent (5 percent at Level 1) When Activating any Gunslinger Skill, both weapons are instantly reloaded and gain infinite reserve ammo on all weapons for 8s.
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